[VIP] Awwwards: Looping softbodies in Houdini and Redshift
This course is aimed at beginners and intermediate users. A basic understanding of the Houdini interface is assumed. We will go step by step, so you understand each section properly, and can adapt the principles to your unique project.
This course is aimed at beginners and intermediate users. A basic understanding of the Houdini interface is assumed.
We will go step by step, so you understand each section properly, and can adapt the principles to your unique project. We will cover every aspect needed to create a production level softbody simulation from start to final render.
We’ll look at a variety of methods to achieve the same result so you can adapt and use these principles on whatever your current project requires.
8 sections • 31 lectures • 1 hour
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Introduction 2 lectures 01:18 Mins
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Setting up our scene 4 lectures 04:32 Mins
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Creating Falloffs 6 lectures 09:12 Mins
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Driving Vellum with attributes 3 lectures 08:14 Mins
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Vellum Settings 3 lectures 03:07 Mins
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Post Sim Workflows 6 lectures 15:45 Mins
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Render Setup in Redshift 6 lectures 16:22 Mins
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Wrap up 1 lectures 00:24 Mins
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